Amongst all the varieties of genre-defining titles that have been developed by Valve, it is quite appropriate to say that their most dominant product is the Steam Client. The giant platform is used by virtually almost every PC gamer and it’s almost impossible to escape.
All credit goes to Valve that doesn’t hesitate to make frequent changes and updates to the platform to make sure that millions of its users can use the client properly. Also, their latest set of updates has just gone live which brings in several improvements to the client. Valve Releases Update For Their Steam Client, Bringing Improvements To Remote Play.
The huge bulk of updates that are coming in are improvements to the Remote Play feature of the Steam Client. The Remote Play allows friends to play their game across distances with each other for so long unless at least one member of the group owns the game.
Listed below are the changes that have been made.
An option has been added to share the IP addresses to establish a direct connection.
While streaming, throttle downloads enabled on the clients.
Prevent any sort of downloads on the clients while streaming.
Any kind of changes in the Remote Play settings shall now affect the current streaming sessions.
There will be a reduced cursor scale when streaming to mobile devices.
However, not all of these changes are default and some might need the players to go into their settings to activate them. This process particularly holds for throttling and preventing downloads, both of which require the payers to activate in their Download settings.
The Window players have a single update which is meant to help fix the reading battery levels on laptops. With this particular change, the notifications for the low battery level within the overlay shall now work properly as expected.
Additionally, four changes are coming to Linux users as well. Valve has updated some runtimes and also has a fixed bundled zenity binary. Moreover, there will now be a progress bar that would be showing when the pinned libraries get updated.
So these are all the changes and the patch is rather small and also mostly just provides some quality of life updates for players to help them improve the platform as a whole. All the changes that have been made to Remote Play are especially welcomed during this time of social distancing.
Now as the platform continues to improve, Valve has been putting in a great deal of attention towards Remote Play and has also been keeping the client honed for the multiplayer interaction.
With more and more competitors popping up on PC now, more or less every major publisher has now decided to make their client, and Valve is just being pressed to improve at every turn.
Even if there have been several hits to production during COVID-19 pandemic, Valve has shown no sign of slowing down. Moreover even after releasing the extremely successful and well-received Half-Life: Alyx they are still taking every possible measure to ensure that nine if their other products fall behind.