
Hello Neighbor has been a hit since its release. And, now the developer Dynamic Pixels and the publisher TinyBuild announces Hello Neighbor franchise reaches over 30 million downloads on multiple platforms.
Along with this announcement, the publisher also mentioned statistics related to other games, such as the range of the age and the countries in which the game is most played.
The official Steam store description states, ‘Hello Neighbor is a stealth horror game about sneaking into your neighbor’s house to figure out what horrible secrets he’s hiding in the basement. You play against an advanced AI that learns from your every move. Really enjoying climbing through that backyard window? Expect a bear trap there. Sneaking through the front door? There’ll be cameras there soon. Trying to escape? The Neighbor will find a shortcut and catch you.’
The title is famous for the advanced artificial intelligence of the Neighbor, which makes him aware of the paths taken by the players during their previous attempts for sneaking a peek into his basement. And, due to this, the Neighbor AI changes his tactics and behaviors and works accordingly.
The title was later followed by a prequel called Hello Neighbor: Hide and Seek, and also a multiplayer spin-off Secret Neighbor.
The publisher also announced that of the 30 million users of the game, most of the players are aged between 8 and 16. Most purchases have come from the regions of the US, China, Russia, Germany, France, and South America.
The publisher also announced their series of novels based on the series written by Carly Anne West and illustrated by Tim Heitz, which has brought in $16 million in book sales. The book series alone was bought by over two million readers and is well-appreciated by the fans of the title.
Several products have also been inspired by the series. Besides enjoying the game itself, the novelizations, the players can also purchase plush dolls of the Neighbor, Funko Pops, and even an action figure from McFarlane Toys.
Those players who want to connect with other players can join one of the official servers, which were created for each of the Hello Neighbor games released so far.
The CEO of tinyBuild, Alex Nichiporchik has emphasized the importance of constructing a long-lasting IP and not any single-server game. By publishing a title with so much potential, tinyBuild and Dynamic Pixels can release new Hello Neighbor related content not limited to video games.
The title is now available for the players of PC, Xbox One, PS4, Nintendo Switch, Android, and iOS.